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Live
92,814 players on Rust servers right now 11,837 servers online 3,817 with players on 496 fresh wipes in the last three hours RustCommerce-Session-Native: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustCommerce-Session-Native

Offline RustCommerce-Session-Native is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,903, the top 70% of all ranked servers.
  • The current map has been up 27d 8h, since Friday 2 October, 13:01 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,903ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustCommerce-Session-Native

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,903 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 150 on average
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350

Quick answers

from the figures on this page

Wiping

How often does RustCommerce-Session-Native wipe, and at what times?

RustCommerce-Session-Native's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 8 hours have passed since this world was generated.

Tags and categories

Where does RustCommerce-Session-Native appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustCommerce-Session-Native fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for RustCommerce-Session-Native signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustCommerce-Session-Native publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on RustCommerce-Session-Native right now?

RustCommerce-Session-Native is not online at the moment, having last been seen 27 days 8 hours ago.

What position does RustCommerce-Session-Native hold among Rust servers?

On player hours for the past seven days, RustCommerce-Session-Native sits at #15,903, inside the top 70% of ranked servers.

Rules and settings

What rules does RustCommerce-Session-Native enforce, and which settings does it use?

No gather rate appears in the name RustCommerce-Session-Native. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustCommerce-Session-Native?

A procedural map, generated by the game, runs on RustCommerce-Session-Native.

About the server

Where does RustCommerce-Session-Native sit geographically?

Nothing on RustCommerce-Session-Native states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 217.119.77.167:33400.

What Rust version is RustCommerce-Session-Native on?

The setup on RustCommerce-Session-Native is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is RustCommerce-Session-Native up now, and how steady is its uptime?

At the time of this update, RustCommerce-Session-Native is down, last seen 27 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.

Getting on

How do you get onto RustCommerce-Session-Native?

Enter client.connect 217.119.77.167:33400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.