The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,247.
- The current map has been up 42d 20h, since Wednesday 16 September, 09:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,247 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 42 days 20 hours.
Tags and categories
Which Rust Live Stats filters and lists does TroubleChute show up in?
The Rust Live Stats lists that include TroubleChute are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on TroubleChute?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which TroubleChute publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on TroubleChute?
TroubleChute is not online at the moment, having last been seen 39 days 11 hours ago.
Where does TroubleChute sit in the server rankings?
Ranked by seven-day player hours, TroubleChute is #13,247, placing it in the top – of ranked servers.
Settings and map
What settings and rules does TroubleChute run?
No gather rate appears in the name TroubleChute. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
About the server
Where does TroubleChute sit geographically?
Nothing on TroubleChute states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 217.142.31.109:28015 is its address.
What Rust version is TroubleChute on?
TroubleChute operates on Windows with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.
Is TroubleChute up now, and how steady is its uptime?
At the time of this update, TroubleChute is down, last seen 39 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 217.142.31.109:28015.