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36,954 players on Rust servers right now 11,621 servers online 2,901 with players on 58 fresh wipes in the last three hours LinuxGSM: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LinuxGSM

Offline LinuxGSM is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,758, the top 71% of all ranked servers.
  • The current map has been up 31d 12h, since Saturday 26 September, 15:13 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,758ranktop 71%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LinuxGSM

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,758 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at LinuxGSM?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does LinuxGSM wipe?

The record holds too few of LinuxGSM's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 31 days 12 hours have passed since this world was generated.

Lists and tags

Where does LinuxGSM appear in Rust Live Stats lists and filters?

On Rust Live Stats, LinuxGSM is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on LinuxGSM carry?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which LinuxGSM publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is LinuxGSM at the moment?

LinuxGSM is not online at the moment, having last been seen 31 days 12 hours ago.

Where does LinuxGSM sit in the server rankings?

Ranked by seven-day player hours, LinuxGSM is #16,758, placing it in the top 71% of ranked servers.

Settings and map

Which settings and rules are in force on LinuxGSM?

Nothing in the name of LinuxGSM states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for LinuxGSM?

The map on LinuxGSM is procedural, made by the game itself.

Server facts

Which region is LinuxGSM hosted in?

There is no region from LinuxGSM. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 217.182.196.83:28015 is its address.

What Rust version is LinuxGSM on?

LinuxGSM operates on Linux with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is LinuxGSM, and is it online at the moment?

LinuxGSM is currently offline, with its last appearance 31 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 26 September 2026.

Getting on

What steps connect you to LinuxGSM?

Enter client.connect 217.182.196.83:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.