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103,453 players on Rust servers right now 11,891 servers online 4,007 with players on 409 fresh wipes in the last three hours Oil Trainer - Carbon Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Oil Trainer - Carbon Development

Offline Oil Trainer - Carbon Development is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 70% of all ranked servers.
  • The current map has been up 9d 7h, since Tuesday 20 October, 11:22 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,349ranktop 70%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Oil Trainer - Carbon Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

How often does Oil Trainer - Carbon Development wipe, and at what times?

Oil Trainer - Carbon Development's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 9 days 7 hours.

Tags and categories

Where does Oil Trainer - Carbon Development appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Oil Trainer - Carbon Development are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Oil Trainer - Carbon Development?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Oil Trainer - Carbon Development publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Oil Trainer - Carbon Development?

Last seen 9 days 7 hours ago, Oil Trainer - Carbon Development is offline right now.

Where does Oil Trainer - Carbon Development sit in the server rankings?

On player hours for the past seven days, Oil Trainer - Carbon Development sits at #15,349, inside the top 70% of ranked servers.

Rules and settings

What settings and rules does Oil Trainer - Carbon Development run?

The name Oil Trainer - Carbon Development carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Oil Trainer - Carbon Development?

A procedural map, generated by the game, runs on Oil Trainer - Carbon Development.

Server facts

Which region is Oil Trainer - Carbon Development hosted in?

There is no region from Oil Trainer - Carbon Development. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 217.217.226.146:28115.

What version of Rust is running on Oil Trainer - Carbon Development?

The setup on Oil Trainer - Carbon Development is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Oil Trainer - Carbon Development, and is it online at the moment?

Oil Trainer - Carbon Development is currently offline, with its last appearance 9 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 20 October 2026.

Connecting

What is the way to connect to Oil Trainer - Carbon Development?

Enter client.connect 217.217.226.146:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.