The count
Live coverage · Rust server
MiniCore Dev
Offline MiniCore Dev is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,903, the top 70% of all ranked servers.
- The current map has been up 26d 12h, since Friday 2 October, 13:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MiniCore Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,903 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 13:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MiniCore Dev?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does MiniCore Dev wipe?
MiniCore Dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 12 hours.
Lists and tags
Where does MiniCore Dev appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include MiniCore Dev are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on MiniCore Dev carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list MiniCore Dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is MiniCore Dev at the moment?
Last seen 26 days 11 hours ago, MiniCore Dev is offline right now.
How does MiniCore Dev compare with other Rust servers in the rankings?
Player hours over seven days put MiniCore Dev at #15,903, in the top 70% of all ranked servers.
Settings and map
Which settings and rules are in force on MiniCore Dev?
The name MiniCore Dev carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server details
What location is MiniCore Dev in?
There is no region from MiniCore Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 217.217.244.19:28015 is its address.
What Rust version is MiniCore Dev on?
Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. Steam updates it for you, but your game needs the same protocol to join.
Is MiniCore Dev up now, and how steady is its uptime?
MiniCore Dev is currently offline, with its last appearance 26 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to MiniCore Dev?
Enter client.connect 217.217.244.19:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.