The count
Live coverage · Rust server
MiniCore Dev
Offline MiniCore Dev is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,941, the top 71% of all ranked servers.
- The current map has been up 27d 3h, since Friday 2 October, 13:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MiniCore Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,941 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does MiniCore Dev wipe?
Too few wipes are recorded for MiniCore Dev to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 3 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does MiniCore Dev show up in?
On Rust Live Stats, MiniCore Dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on MiniCore Dev carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list MiniCore Dev publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on MiniCore Dev?
MiniCore Dev is not online at the moment, having last been seen 23 days 19 hours ago.
How does MiniCore Dev compare with other Rust servers in the rankings?
Player hours over seven days put MiniCore Dev at #15,941, in the top 71% of all ranked servers.
Rules and settings
Which settings and rules are in force on MiniCore Dev?
Nothing in the name of MiniCore Dev states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Server details
Which region is MiniCore Dev hosted in?
There is no region from MiniCore Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 217.217.244.42:28015 is its address.
What version of Rust is running on MiniCore Dev?
Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. Steam updates it for you, but your game needs the same protocol to join.
Is MiniCore Dev up now, and how steady is its uptime?
As of now, MiniCore Dev is offline; the last sighting was 23 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 5 October 2026.
How to join
What is the way to connect to MiniCore Dev?
Enter client.connect 217.217.244.42:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.