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32,585 players on Rust servers right now 11,628 servers online 2,817 with players on 70 fresh wipes in the last three hours Rip_Was Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rip_Was Test Server

Offline Rip_Was Test Server is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,264.
  • The current map has been up 50d 14h, since Tuesday 8 September, 15:15 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,264rankno region published
50d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rip_Was Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,264 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does Rip_Was Test Server wipe, and at what times?

The record holds too few of Rip_Was Test Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 50 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does Rip_Was Test Server show up in?

The Rust Live Stats lists that include Rip_Was Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rip_Was Test Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Rip_Was Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Rip_Was Test Server at the moment?

Rip_Was Test Server is not online at the moment, having last been seen 41 days 10 hours ago.

How does Rip_Was Test Server compare with other Rust servers in the rankings?

Player hours over seven days put Rip_Was Test Server at #13,264, in the top – of all ranked servers.

Rules and settings

What rules does Rip_Was Test Server enforce, and which settings does it use?

The name Rip_Was Test Server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rip_Was Test Server?

The map on Rip_Was Test Server is procedural, made by the game itself.

Server facts

What location is Rip_Was Test Server in?

No region is published by Rip_Was Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 217.235.33.249:28015 is its address.

What Rust version is Rip_Was Test Server on?

Rust network protocol 2633 and build 163207 on Windows is what Rip_Was Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rip_Was Test Server stay online, and is it up right now?

Rip_Was Test Server is currently offline, with its last appearance 41 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Rip_Was Test Server?

Enter client.connect 217.235.33.249:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163207
Build This server runs game build 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.