The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,917, the top 69% of all ranked servers.
- The current map has been up 28d 12h, since Thursday 1 October, 18:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,917 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:32 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Monday 28 September 2026, 17:53 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 12:14 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 15.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Test?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does Test wipe?
No next wipe can be predicted for Test, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 28 days 12 hours.
Tags and filters
Where does Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Test signify?
These are the tags Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Test at the moment?
Test is not online at the moment, having last been seen 27 days 22 hours ago.
Where does Test sit in the server rankings?
On player hours for the past seven days, Test sits at #15,917, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does Test run?
No gather rate appears in the name Test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Test?
Test uses a procedural map, which the game generates.
About the server
Which region is Test hosted in?
No region is published by Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 217.60.240.126:25570.
What version of Rust is running on Test?
Test operates on Linux with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.
Is Test up now, and how steady is its uptime?
Test is currently offline, with its last appearance 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto Test?
Enter client.connect 217.60.240.126:25570 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.