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60,085 players on Rust servers right now 11,768 servers online 3,517 with players on 135 fresh wipes in the last three hours Snow_Main: 3 players (offline) Updated every five minutes

Live coverage · Rust server

Snow_Main

Offline Snow_Main is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 3 of 150 players are on at the last check, 2% full.
  • Over the last seven days it averages 3 players, with a peak of 12.
  • It ranks #2,752, the top 12% of all ranked servers.
  • The current map has been up 5d 5h, since Friday 23 October, 16:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 150 players

3/ 150players now 2% full
37-day averagepeak 12
#2,752ranktop 12%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Snow_Main

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,752 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
13wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes

newest first

Wipe peaks at 12 players

Peak
12
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 13 players

Peak
13
Crowd
held half
Lasted
2.2 days
Players before
2

Wipe peaks at 13 players

Peak
13
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 17 players

Peak
17
Crowd
halved by day 1
Lasted
2.9 days
Players before
0

Wipe peaks at 17 players

Peak
17
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Snow_Main?

Recent wipes on this server averaged a peak of 13 players at their busiest. The crowd on the latest wipe peaked 18 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

How often does Snow_Main wipe, and at what times?

No next wipe can be predicted for Snow_Main, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does Snow_Main show up in?

These are the Rust Live Stats lists Snow_Main fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Snow_Main carry?

These are the tags Snow_Main makes public: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts1000 (Group limit): Team cap: 1000; v2617 (Protocol): Join only if your game is on protocol 2617; cs140534 (Build): This server runs game build 140534; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Snow_Main at the moment?

Last seen 4 days 1 hours ago, Snow_Main is offline right now. Peak over the past week: 12. Average: 3 players.

What position does Snow_Main hold among Rust servers?

On player hours for the past seven days, Snow_Main sits at #2,752, inside the top 12% of ranked servers.

Map and rules

What rules does Snow_Main enforce, and which settings does it use?

No gather rate appears in the name Snow_Main. The cap on a group is 1000 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Which map is live on Snow_Main?

Snow_Main runs a game-generated procedural map: size 3,000, seed 645654. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Snow_Main hosted in?

Nothing on Snow_Main states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 217.60.245.30:28015.

What version of Rust is running on Snow_Main?

The setup on Snow_Main is Rust network protocol 2617 and build 140534 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does Snow_Main stay online, and is it up right now?

At the time of this update, Snow_Main is down, last seen 4 days 1 hours ago. 94 of 168 hours were online in the last 7 full days, giving 56% uptime. Rust Live Stats has tracked it since 16 October 2026.

Connecting

How do you get onto Snow_Main?

Enter client.connect 217.60.245.30:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts1000
Group limit Team cap: 1000.
v2617
Protocol Join only if your game is on protocol 2617.
cs140534
Build This server runs game build 140534.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.