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Live
45,345 players on Rust servers right now 11,642 servers online 3,112 with players on 106 fresh wipes in the last three hours TECH.C. Rust Server Season1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TECH.C. Rust Server Season1

Offline TECH.C. Rust Server Season1 is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,627, the top 71% of all ranked servers.
  • The current map has been up 26d 1h, since Saturday 3 October, 07:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,627ranktop 71%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TECH.C. Rust Server Season1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,627 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep12 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does TECH.C. Rust Server Season1 wipe?

TECH.C. Rust Server Season1's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 1 hours.

Tags and filters

Which Rust Live Stats filters and lists does TECH.C. Rust Server Season1 show up in?

On Rust Live Stats, TECH.C. Rust Server Season1 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on TECH.C. Rust Server Season1 carry?

These are the tags TECH.C. Rust Server Season1 makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on TECH.C. Rust Server Season1?

TECH.C. Rust Server Season1 is not online at the moment, having last been seen 17 days 7 hours ago.

How does TECH.C. Rust Server Season1 compare with other Rust servers in the rankings?

On player hours for the past seven days, TECH.C. Rust Server Season1 sits at #15,627, inside the top 71% of ranked servers.

Settings and map

Which settings and rules are in force on TECH.C. Rust Server Season1?

Nothing in the name of TECH.C. Rust Server Season1 states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on TECH.C. Rust Server Season1?

TECH.C. Rust Server Season1 uses a procedural map, which the game generates.

Server details

Which region is TECH.C. Rust Server Season1 hosted in?

No region is published by TECH.C. Rust Server Season1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 219.104.173.56:28015.

What version of Rust is running on TECH.C. Rust Server Season1?

TECH.C. Rust Server Season1 operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Is TECH.C. Rust Server Season1 up now, and how steady is its uptime?

At the time of this update, TECH.C. Rust Server Season1 is down, last seen 17 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

Connecting

How do you get onto TECH.C. Rust Server Season1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 219.104.173.56:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.