The count
LiveLive coverage · Rust server
MORU RustServer s1
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,865, the top 26% of all ranked servers.
- The current map has been up 27d 0h, since Friday 2 October, 06:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MORU RustServer s1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,865 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 06:24 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 22:48 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on MORU RustServer s1?
Recent wipes on this server averaged a peak of 2 players at their busiest. 10 hours after the latest wipe, the crowd reached its peak.
On what timetable does MORU RustServer s1 wipe?
The record holds too few of MORU RustServer s1's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days.
Tags and filters
Which Rust Live Stats filters and lists does MORU RustServer s1 show up in?
The Rust Live Stats lists that include MORU RustServer s1 are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MORU RustServer s1?
These are the tags MORU RustServer s1 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on MORU RustServer s1 right now?
Live now: 0 players on MORU RustServer s1, out of 50 slots. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 18:00 UTC, at 1 players on average.
Where does MORU RustServer s1 sit in the server rankings?
Ranked by seven-day player hours, MORU RustServer s1 is #5,865, placing it in the top 26% of ranked servers.
Rules and settings
What rules does MORU RustServer s1 enforce, and which settings does it use?
Nothing in the name of MORU RustServer s1 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on MORU RustServer s1?
Size 4,500, seed 19686: that is the procedural map the game generates for MORU RustServer s1. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
Where does MORU RustServer s1 sit geographically?
There is no region from MORU RustServer s1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 220.158.16.162:28015.
How well does MORU RustServer s1 perform?
Server fps averaged 120 over the last 48 hours, with a low of 95. Entity count reached 89,014: buildings, deployables and the rest of the world. Memory use peaked at 3,427 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is MORU RustServer s1 on?
The setup on MORU RustServer s1 is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is MORU RustServer s1 up now, and how steady is its uptime?
Right now MORU RustServer s1 is online. Based on the uptime it reports, the last restart was about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto MORU RustServer s1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 220.158.16.162:28015.