The count
LiveLive coverage · Rust server
Tomoshibi Test Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,358, the top 69% of all ranked servers.
- The current map has been up 27d 7h, since Thursday 1 October, 19:15 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Tomoshibi Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,358 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 16h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:15 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Tomoshibi Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Tomoshibi Test Server wipe?
Nothing wipes Tomoshibi Test Server but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 7 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Tomoshibi Test Server show up in?
The Rust Live Stats lists that include Tomoshibi Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Tomoshibi Test Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Tomoshibi Test Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Tomoshibi Test Server?
Tomoshibi Test Server is carrying 0 players at the moment, with 10 slots in total. Across the past week the average was 0 players.
How does Tomoshibi Test Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Tomoshibi Test Server is #15,358, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does Tomoshibi Test Server run?
No gather rate appears in the name Tomoshibi Test Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Tomoshibi Test Server?
Size 4,500, seed 13825: that is the procedural map the game generates for Tomoshibi Test Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Tomoshibi Test Server hosted in?
Nothing on Tomoshibi Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 220.158.19.177:28015 is its address.
Is performance on Tomoshibi Test Server steady?
Server fps averaged 108 over the last 48 hours, with a low of 69. It supported up to 119,503 entities, covering buildings, deployables and all other objects. Up to 4,188 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Tomoshibi Test Server on?
Tomoshibi Test Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is Tomoshibi Test Server up now, and how steady is its uptime?
Right now Tomoshibi Test Server is online. About 7 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Tomoshibi Test Server?
Enter client.connect 220.158.19.177:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.