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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义: 0 players on now Updated every five minutes

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#5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 6.
  • It ranks #3,001, the top 13% of all ranked servers, and #276 in EA.
  • The current map has been up 27d 13h, since Thursday 1 October, 17:52 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
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vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 6
#3,001ranktop 13% · #276 in EA
27d agolast wipeno schedule published
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,001 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.

Next wipe in 7d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 36 hours in.

Wipes

newest first

Force wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
59 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
44 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
37 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
36 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
24 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
17 / 88

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe peaked 36 hours in.

When does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 wipe?

Nothing wipes #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 13 hours.

Tags and filters

Who is in charge of #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The rust.cool hostname #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes is shared with 3 other tracked servers, which points to one operator.

Where does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; EA (East Asia): In the server browser it sits under East Asia, which #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 right now?

0 of #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's 50 slots are filled right now. The seven-day average is 1 players, with a peak of 6. Between now and 48 hours back, 16:00 UTC drew the most players, 3 on average.

How does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 compare with other Rust servers in the rankings?

Asia places #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 at #276; overall it is #3,001, inside the top 13% of ranked servers, by seven-day player hours.

Map and rules

What rules does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 enforce, and which settings does it use?

No gather rate appears in the name #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. A group can reach 16 players at most. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Size 4,850, seed 2026100205: that is the procedural map the game generates for #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 in?

Its EA tag places #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 220.197.77.42:28817 is its address.

Is performance on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 steady?

It never went below 39 server fps in the last 48 hours, averaging 65. It supported up to 290,469 entities, covering buildings, deployables and all other objects. Up to 8,770 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The setup on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 up now, and how steady is its uptime?

Right now #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is online. About 7 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Enter client.connect 220.197.77.42:28817 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts16
Group limit Each team holds 16 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.