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104,075 players on Rust servers right now 11,902 servers online 4,038 with players on 426 fresh wipes in the last three hours My Carbon Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Carbon Test Server

Offline My Carbon Test Server is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,101, the top 65% of all ranked servers.
  • The current map has been up 27d 10h, since Friday 2 October, 07:51 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,101ranktop 65%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Carbon Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,101 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct10 Oct16 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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347 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Carbon Test Server?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does My Carbon Test Server wipe, and at what times?

My Carbon Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 10 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does My Carbon Test Server show up in?

The Rust Live Stats lists that include My Carbon Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on My Carbon Test Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which My Carbon Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on My Carbon Test Server?

Last seen 14 days 11 hours ago, My Carbon Test Server is offline right now.

Where does My Carbon Test Server sit in the server rankings?

On player hours for the past seven days, My Carbon Test Server sits at #14,101, inside the top 65% of ranked servers.

Rules and settings

What rules does My Carbon Test Server enforce, and which settings does it use?

No gather rate appears in the name My Carbon Test Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Carbon Test Server?

The map on My Carbon Test Server is procedural, made by the game itself.

Server facts

Which region is My Carbon Test Server hosted in?

Nothing on My Carbon Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 220.240.130.247:28505 is its address.

What Rust version is My Carbon Test Server on?

My Carbon Test Server operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Carbon Test Server, and is it online at the moment?

As of now, My Carbon Test Server is offline; the last sighting was 14 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 September 2026.

Getting on

What steps connect you to My Carbon Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 220.240.130.247:28505.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.