The count
Live coverage · Rust server
sang save
Offline sang save is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,639, the top 62% of all ranked servers.
- The current map has been up 18d 21h, since Friday 9 October, 05:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on sang save
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,639 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does sang save wipe, and at what times?
sang save's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 21 hours.
Tags and categories
Which Rust Live Stats filters and lists does sang save show up in?
These are the Rust Live Stats lists sang save fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for sang save signify?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list sang save publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on sang save right now?
Last seen 18 days 20 hours ago, sang save is offline right now.
What position does sang save hold among Rust servers?
On player hours for the past seven days, sang save sits at #13,639, inside the top 62% of ranked servers.
Settings and map
Which settings and rules are in force on sang save?
The name sang save carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for sang save?
Size 3,500, seed 352165132: that is the procedural map the game generates for sang save. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does sang save sit geographically?
There is no region from sang save. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 220.81.49.75:28015.
What version of Rust is running on sang save?
The setup on sang save is Rust network protocol 2634 and build 167231 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is sang save up now, and how steady is its uptime?
At the time of this update, sang save is down, last seen 18 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 9 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to sang save?
Enter client.connect 220.81.49.75:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.