The count
Live coverage · Rust server
sang save
Offline sang save is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,164, the top 61% of all ranked servers.
- The current map has been up 19d 19h, since Friday 9 October, 05:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on sang save
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,164 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 9 October 2026, 05:45 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at sang save?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in.
How often does sang save wipe, and at what times?
sang save's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 19 days 19 hours have passed since this world was generated.
Tags and categories
Where does sang save appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists sang save fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on sang save carry?
These are the tags sang save makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on sang save right now?
Last seen 15 days 9 hours ago, sang save is offline right now.
How does sang save compare with other Rust servers in the rankings?
Player hours over seven days put sang save at #13,164, in the top 61% of all ranked servers.
Map and rules
What rules does sang save enforce, and which settings does it use?
Nothing in the name of sang save states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on sang save?
sang save runs a game-generated procedural map: size 3,500, seed 352165132. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is sang save hosted in?
There is no region from sang save. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 220.81.49.75:28015.
What Rust version is sang save on?
The setup on sang save is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is sang save up now, and how steady is its uptime?
As of now, sang save is offline; the last sighting was 15 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.
Connecting
What steps connect you to sang save?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 220.81.49.75:28015.