The count
Live coverage · Rust server
rustyonmars-test
Offline rustyonmars-test is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,193, the top 70% of all ranked servers.
- The current map has been up 11d 22h, since Saturday 17 October, 06:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on rustyonmars-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,193 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does rustyonmars-test wipe?
rustyonmars-test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 11 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does rustyonmars-test show up in?
These are the Rust Live Stats lists rustyonmars-test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on rustyonmars-test carry?
gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list rustyonmars-test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is rustyonmars-test at the moment?
Last seen 11 days 22 hours ago, rustyonmars-test is offline right now.
How does rustyonmars-test compare with other Rust servers in the rankings?
On player hours for the past seven days, rustyonmars-test sits at #15,193, inside the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on rustyonmars-test?
The name rustyonmars-test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on rustyonmars-test?
The map on rustyonmars-test is procedural, made by the game itself.
Server details
What location is rustyonmars-test in?
Nothing on rustyonmars-test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 222.154.252.119:28018.
What version of Rust is running on rustyonmars-test?
rustyonmars-test operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is rustyonmars-test up now, and how steady is its uptime?
At the time of this update, rustyonmars-test is down, last seen 11 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
What is the way to connect to rustyonmars-test?
Enter client.connect 222.154.252.119:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.