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101,018 players on Rust servers right now 11,889 servers online 3,946 with players on 400 fresh wipes in the last three hours test nigga: 1 players (offline) Updated every five minutes

Live coverage · Rust server

test nigga

Offline test nigga is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,314, the top 61% of all ranked servers.
  • The current map has been up 38d 1h, since Monday 21 September, 15:52 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,314ranktop 61%
38d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on test nigga

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,314 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

Wiping

What happens on wipe day at test nigga?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does test nigga wipe?

Too few wipes are recorded for test nigga to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 38 days 1 hours.

Lists and tags

Where does test nigga appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include test nigga are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on test nigga carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list test nigga publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on test nigga right now?

Last seen 35 days 10 hours ago, test nigga is offline right now.

What position does test nigga hold among Rust servers?

Player hours over seven days put test nigga at #13,314, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does test nigga run?

Nothing in the name of test nigga states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on test nigga?

The map on test nigga is procedural, made by the game itself.

Server facts

Where does test nigga sit geographically?

There is no region from test nigga. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 223.205.39.146:28015 is its address.

What version of Rust is running on test nigga?

The setup on test nigga is Rust network protocol 2633 and build 163794 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is test nigga, and is it online at the moment?

As of now, test nigga is offline; the last sighting was 35 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to test nigga?

Enter client.connect 223.205.39.146:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.