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98,401 players on Rust servers right now 11,879 servers online 3,904 with players on 400 fresh wipes in the last three hours Reforged Build Server | Production Rules: 0 players on now Updated every five minutes

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Reforged Build Server | Production Rules

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 7.
  • It ranks #3,267, the top 15% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 20:08 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
17-day averagepeak 7
#3,267ranktop 15%
27d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Reforged Build Server | Production Rules

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,267 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 2h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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19 / 200
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BroinRust [PVE CLASSIC EU/EA]
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Reforged Build Server | Production Rules?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 3 hours in.

On what timetable does Reforged Build Server | Production Rules wipe?

The monthly force wipe is the only wipe Reforged Build Server | Production Rules takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 20 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Where does Reforged Build Server | Production Rules appear in Rust Live Stats lists and filters?

On Rust Live Stats, Reforged Build Server | Production Rules is listed under Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Reforged Build Server | Production Rules?

These are the tags Reforged Build Server | Production Rules makes public: gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts6 (Group limit): Team cap: 6; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^k (Build server): Use this server to practise and design your bases; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Reforged Build Server | Production Rules right now?

0 of Reforged Build Server | Production Rules's 75 slots are filled right now. Averaged across seven days, 1 players; the peak was 7. The busiest hour in the past 48 was 00:00 UTC, averaging 6 players.

How does Reforged Build Server | Production Rules compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Reforged Build Server | Production Rules is #3,267, placing it in the top 15% of ranked servers.

Rules and settings

What rules does Reforged Build Server | Production Rules enforce, and which settings does it use?

Nothing in the name of Reforged Build Server | Production Rules states a gather rate. The cap on a group is 6 players. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Reforged Build Server | Production Rules?

Reforged Build Server | Production Rules runs a game-generated procedural map: size 5,650, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server facts

What location is Reforged Build Server | Production Rules in?

There is no region from Reforged Build Server | Production Rules. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 23.108.66.125:28019.

Is performance on Reforged Build Server | Production Rules steady?

The average server fps was 120 over the last 48 hours; the lowest was 119. It supported up to 62,417 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,261 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Reforged Build Server | Production Rules?

Reforged Build Server | Production Rules operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Reforged Build Server | Production Rules stay online, and is it up right now?

At the time of this update, Reforged Build Server | Production Rules is live. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Reforged Build Server | Production Rules?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.108.66.125:28019. The server's website: https://reforgerust.com/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp75
Max players 75 slots are available.
ts6
Group limit Team cap: 6.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^k
Build server Use this server to practise and design your bases.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.