The count
LiveLive coverage · Rust server
Reforged Build Server | Production Rules
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #3,267, the top 15% of all ranked servers.
- The current map has been up 27d 20h, since Thursday 1 October, 20:08 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Reforged Build Server | Production Rules
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,267 today
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 20:08 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Reforged Build Server | Production Rules?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 3 hours in.
On what timetable does Reforged Build Server | Production Rules wipe?
The monthly force wipe is the only wipe Reforged Build Server | Production Rules takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 20 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Where does Reforged Build Server | Production Rules appear in Rust Live Stats lists and filters?
On Rust Live Stats, Reforged Build Server | Production Rules is listed under Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Reforged Build Server | Production Rules?
These are the tags Reforged Build Server | Production Rules makes public: gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts6 (Group limit): Team cap: 6; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^k (Build server): Use this server to practise and design your bases; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Reforged Build Server | Production Rules right now?
0 of Reforged Build Server | Production Rules's 75 slots are filled right now. Averaged across seven days, 1 players; the peak was 7. The busiest hour in the past 48 was 00:00 UTC, averaging 6 players.
How does Reforged Build Server | Production Rules compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Reforged Build Server | Production Rules is #3,267, placing it in the top 15% of ranked servers.
Rules and settings
What rules does Reforged Build Server | Production Rules enforce, and which settings does it use?
Nothing in the name of Reforged Build Server | Production Rules states a gather rate. The cap on a group is 6 players. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules runs a game-generated procedural map: size 5,650, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server facts
What location is Reforged Build Server | Production Rules in?
There is no region from Reforged Build Server | Production Rules. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 23.108.66.125:28019.
Is performance on Reforged Build Server | Production Rules steady?
The average server fps was 120 over the last 48 hours; the lowest was 119. It supported up to 62,417 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,261 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Reforged Build Server | Production Rules?
Reforged Build Server | Production Rules operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Reforged Build Server | Production Rules stay online, and is it up right now?
At the time of this update, Reforged Build Server | Production Rules is live. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Reforged Build Server | Production Rules?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.108.66.125:28019. The server's website: https://reforgerust.com/.
