The count
LiveLive coverage · Rust server
Cinematic & Testing Server - Blooprint
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,522, the top 65% of all ranked servers.
- The current map has been up 21d 13h, since Thursday 8 October, 06:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cinematic & Testing Server - Blooprint
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,522 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Cinematic & Testing Server - Blooprint wipe?
Cinematic & Testing Server - Blooprint's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 21 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Cinematic & Testing Server - Blooprint show up in?
These are the Rust Live Stats lists Cinematic & Testing Server - Blooprint fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Cinematic & Testing Server - Blooprint?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Cinematic & Testing Server - Blooprint publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Cinematic & Testing Server - Blooprint right now?
Live now: 0 players on Cinematic & Testing Server - Blooprint, out of 40 slots. Peak over the past week: 1. Average: 0 players.
Where does Cinematic & Testing Server - Blooprint sit in the server rankings?
On player hours for the past seven days, Cinematic & Testing Server - Blooprint sits at #14,522, inside the top 65% of ranked servers.
Map and rules
What settings and rules does Cinematic & Testing Server - Blooprint run?
Nothing in the name of Cinematic & Testing Server - Blooprint states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Cinematic & Testing Server - Blooprint?
A procedural map of 4,500 with seed 1, generated by the game, runs on Cinematic & Testing Server - Blooprint. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Cinematic & Testing Server - Blooprint in?
There is no region from Cinematic & Testing Server - Blooprint. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 23.109.125.108:20675.
What is performance like on Cinematic & Testing Server - Blooprint?
It never went below 116 server fps in the last 48 hours, averaging 142. Entity count reached 119,101: buildings, deployables and the rest of the world. Memory use peaked at 5,945 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Cinematic & Testing Server - Blooprint on?
The setup on Cinematic & Testing Server - Blooprint is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Cinematic & Testing Server - Blooprint, and is it online at the moment?
Cinematic & Testing Server - Blooprint is up and running at this moment. The uptime it reports puts the last restart at about 3 days 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Cinematic & Testing Server - Blooprint?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.109.125.108:20675.