The count
LiveLive coverage · Rust server
high risk solo/duo only
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,269, the top 69% of all ranked servers.
- The current map has been up 25d 23h, since Sunday 4 October, 03:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on high risk solo/duo only
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,269 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does high risk solo/duo only wipe?
The record holds too few of high risk solo/duo only's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 23 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does high risk solo/duo only show up in?
On Rust Live Stats, high risk solo/duo only is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for high risk solo/duo only signify?
These are the tags high risk solo/duo only makes public: gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is high risk solo/duo only at the moment?
high risk solo/duo only is carrying 0 players at the moment, with 75 slots in total. The seven-day average for this server is 0 players.
How does high risk solo/duo only compare with other Rust servers in the rankings?
Player hours over seven days put high risk solo/duo only at #15,269, in the top 69% of all ranked servers.
Settings and map
What rules does high risk solo/duo only enforce, and which settings does it use?
Nothing in the name of high risk solo/duo only states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on high risk solo/duo only?
A procedural map of 4,000 with seed 50000, generated by the game, runs on high risk solo/duo only. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does high risk solo/duo only sit geographically?
No region is published by high risk solo/duo only. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 23.109.125.138:27117.
What is performance like on high risk solo/duo only?
Server fps averaged 176 over the last 48 hours, with a low of 110. Buildings, deployables and everything else in the world added up to a maximum of 94,363 entities. Up to 4,688 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on high risk solo/duo only?
high risk solo/duo only operates on Linux with Rust network protocol 2635 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does high risk solo/duo only stay online, and is it up right now?
Right now high risk solo/duo only is online. Based on the uptime it reports, the last restart was about 3 days 15 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 22 October 2026.
Getting on
How do you get onto high risk solo/duo only?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.109.125.138:27117.