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46,970 players on Rust servers right now 11,673 servers online 2,995 with players on 95 fresh wipes in the last three hours ER Test server 1: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

ER Test server 1

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #10,549, the top 47% of all ranked servers.
  • The current map has been up 9d 5h, since Tuesday 20 October, 21:08 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 2
#10,549ranktop 47%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ER Test server 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,549 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
120 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ER Test server 1?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does ER Test server 1 wipe, and at what times?

No next wipe can be predicted for ER Test server 1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 5 hours have passed since this world was generated.

Lists and tags

Where does ER Test server 1 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ER Test server 1 are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for ER Test server 1 signify?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list ER Test server 1 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is ER Test server 1 at the moment?

Live now: 0 players on ER Test server 1, out of 500 slots. Averaged across seven days, 0 players; the peak was 2.

How does ER Test server 1 compare with other Rust servers in the rankings?

On player hours for the past seven days, ER Test server 1 sits at #10,549, inside the top 47% of ranked servers.

Settings and map

What settings and rules does ER Test server 1 run?

No gather rate appears in the name ER Test server 1. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on ER Test server 1?

Size 4,500, seed 1: that is the procedural map the game generates for ER Test server 1. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

What location is ER Test server 1 in?

Nothing on ER Test server 1 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 23.109.46.105:25648.

What is performance like on ER Test server 1?

Server fps averaged 238 over the last 48 hours, with a low of 212. It supported up to 113,972 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,566 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is ER Test server 1 on?

The setup on ER Test server 1 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ER Test server 1 stay online, and is it up right now?

ER Test server 1 is up and running at this moment. The uptime it reports puts the last restart at about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to ER Test server 1?

Enter client.connect 23.109.46.105:25648 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.