The count
LiveLive coverage · EU
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #10,321, the top 46% of all ranked servers, and #2282 in EU.
- The current map has been up 27d 13h, since Thursday 1 October, 17:52 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,321 today
Rank
daily · 1 is bestTop 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 11h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 17:52 UTC FW
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The average peak across its recent wipes is 5 players. 1 hours after the latest wipe, the crowd reached its peak.
When does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe?
The monthly force wipe is the only wipe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 13 hours. Its tags give wipes as monthly.
Lists and tags
Which Rust Live Stats filters and lists does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases show up in?
On Rust Live Stats, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe, which [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
0 of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 17:00 UTC, averaging 0 players.
How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases compare with other Rust servers in the rankings?
Seven-day player hours place [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at #10,321 overall, in the top 46% of ranked servers and #2,282 in Europe.
Rules and settings
Which settings and rules are in force on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Nothing in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
A procedural map of 4,500 with seed 524973656, generated by the game, runs on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Hollandia.
Server facts
Which region is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases hosted in?
By its own EU tag, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 23.111.240.211:28310 is its address.
Is performance on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases steady?
The average server fps was 60 over the last 48 hours; the lowest was 54. It supported up to 93,327 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,796 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Rust network protocol 2635 and build 168909 on Windows is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, and is it online at the moment?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up and running at this moment. Based on the uptime it reports, the last restart was about 7 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.111.240.211:28310. The server's website: https://discord.com/invite/eTfVDU7xPC.