The count
LiveLive coverage · Rust server
DodoLink Rust
Key points
- 0 of 60 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,419, the top 69% of all ranked servers.
- The current map has been up 85d 23h, since Monday 3 August, 06:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DodoLink Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,419 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does DodoLink Rust wipe?
DodoLink Rust's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 85 days 23 hours.
Tags and filters
Which Rust Live Stats filters and lists does DodoLink Rust show up in?
On Rust Live Stats, DodoLink Rust is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for DodoLink Rust signify?
gmrust (Game mode): Standard survival, in the Rust style; mp60 (Max players): The slot count is 60; ts8 (Group limit): Team cap: 8, which is the game default; v2631 (Protocol): You need protocol 2631 on your game to get in; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list DodoLink Rust publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on DodoLink Rust?
DodoLink Rust is carrying 0 players at the moment, with 60 slots in total. Averaged over seven days: 0 players.
Where does DodoLink Rust sit in the server rankings?
On player hours for the past seven days, DodoLink Rust sits at #15,419, inside the top 69% of ranked servers.
Map and rules
What settings and rules does DodoLink Rust run?
The name DodoLink Rust carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for DodoLink Rust?
A procedural map of 3,500 with seed 848213, generated by the game, runs on DodoLink Rust. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is DodoLink Rust hosted in?
Nothing on DodoLink Rust states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 23.175.41.6:28015.
What is performance like on DodoLink Rust?
Server fps averaged 97 over the last 48 hours, with a low of 77. Buildings, deployables and everything else in the world added up to a maximum of 70,157 entities. The highest memory usage was 2,879 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on DodoLink Rust?
Rust network protocol 2631 and build 158240 on Linux is what DodoLink Rust runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is DodoLink Rust up now, and how steady is its uptime?
At the time of this update, DodoLink Rust is live. About 5 days 4 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto DodoLink Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.175.41.6:28015.