The count
Live coverage · Rust server
Rust Map Model - Local Validation
Offline Rust Map Model - Local Validation is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #13,005, the top 60% of all ranked servers.
- The current map has been up 12d 12h, since Friday 16 October, 22:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Map Model - Local Validation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,005 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Rust Map Model - Local Validation wipe?
Too few wipes are recorded for Rust Map Model - Local Validation to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 12 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Rust Map Model - Local Validation show up in?
These are the Rust Live Stats lists Rust Map Model - Local Validation fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Rust Map Model - Local Validation signify?
gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Rust Map Model - Local Validation publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Rust Map Model - Local Validation?
Rust Map Model - Local Validation is not online at the moment, having last been seen 11 days 23 hours ago.
Where does Rust Map Model - Local Validation sit in the server rankings?
Player hours over seven days put Rust Map Model - Local Validation at #13,005, in the top 60% of all ranked servers.
Map and rules
What settings and rules does Rust Map Model - Local Validation run?
Nothing in the name of Rust Map Model - Local Validation states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust Map Model - Local Validation?
Rust Map Model - Local Validation uses a procedural map, which the game generates.
Server details
Which region is Rust Map Model - Local Validation hosted in?
No region is published by Rust Map Model - Local Validation. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 23.234.69.196:28115 is its address.
What Rust version is Rust Map Model - Local Validation on?
Rust network protocol 2634 and build 167781 on Windows is what Rust Map Model - Local Validation runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Rust Map Model - Local Validation stay online, and is it up right now?
At the time of this update, Rust Map Model - Local Validation is down, last seen 11 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Rust Map Model - Local Validation?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 23.234.69.196:28115.