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81,821 players on Rust servers right now 11,830 servers online 3,745 with players on 270 fresh wipes in the last three hours Mirny isolated r15 NPC validation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mirny isolated r15 NPC validation

Offline Mirny isolated r15 NPC validation is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 6d 1h, since Friday 23 October, 12:50 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,335ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Mirny isolated r15 NPC validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Mirny isolated r15 NPC validation?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Mirny isolated r15 NPC validation wipe, and at what times?

Too few wipes are recorded for Mirny isolated r15 NPC validation to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 6 days 1 hours.

Tags and categories

Which Rust Live Stats filters and lists does Mirny isolated r15 NPC validation show up in?

The Rust Live Stats lists that include Mirny isolated r15 NPC validation are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Mirny isolated r15 NPC validation carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Mirny isolated r15 NPC validation publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Mirny isolated r15 NPC validation right now?

Mirny isolated r15 NPC validation reads offline at the moment; the last sighting was 6 days 1 hours ago. Averaged over seven days: 0 players.

What position does Mirny isolated r15 NPC validation hold among Rust servers?

Ranked by seven-day player hours, Mirny isolated r15 NPC validation is #15,335, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Mirny isolated r15 NPC validation?

No gather rate appears in the name Mirny isolated r15 NPC validation. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Mirny isolated r15 NPC validation?

Mirny isolated r15 NPC validation uses a procedural map, which the game generates.

Server facts

Where does Mirny isolated r15 NPC validation sit geographically?

No region is published by Mirny isolated r15 NPC validation. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 23.237.28.198:28515 is its address.

What version of Rust is running on Mirny isolated r15 NPC validation?

The setup on Mirny isolated r15 NPC validation is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Mirny isolated r15 NPC validation, and is it online at the moment?

Mirny isolated r15 NPC validation is currently offline, with its last appearance 6 days 1 hours ago. It was online for 2 of 144 hours in the last 6 full days, or 1% of the time. The first sighting by Rust Live Stats was on 22 October 2026.

Connecting

What is the way to connect to Mirny isolated r15 NPC validation?

Enter client.connect 23.237.28.198:28515 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.