The count
LiveLive coverage · Rust server
Server Has Moved!
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 25d 22h, since Saturday 3 October, 10:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Server Has Moved!
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 1 player, 1 in the queue
Thursday 8 October 2026, 01:32 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player, 1 in the queue
Wednesday 7 October 2026, 04:47 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player, 1 in the queue
Tuesday 6 October 2026, 01:05 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player, 1 in the queue
Monday 5 October 2026, 18:42 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player, 1 in the queue
Saturday 3 October 2026, 10:20 UTC
- Peak
- 1 +1 queue
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players, 1 in the queue
Thursday 1 October 2026, 08:13 UTC
- Peak
- 2 +1 queue
- Crowd
- halved by day 1
- Lasted
- 2.1 days
- Players before
- 1
Wipe
Wipe peaks at 2 players, 1 in the queue
Thursday 1 October 2026, 02:12 UTC
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players, 1 in the queue
Wednesday 30 September 2026, 08:48 UTC
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Show 1 earlier wipe
Wipe
Wipe peaks at 1 player, 1 in the queue
Monday 28 September 2026, 09:45 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Server Has Moved!?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours in, and 1 more were queued. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
When does Server Has Moved! wipe?
Server Has Moved! wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 22 hours have passed since this world was generated.
Lists and tags
Where does Server Has Moved! appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Server Has Moved! fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Server Has Moved! carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Server Has Moved! publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Server Has Moved!?
0 players are on Server Has Moved! at the moment. Averaged over seven days: 0 players.
What position does Server Has Moved! hold among Rust servers?
Player hours over seven days put Server Has Moved! at #15,335, in the top 69% of all ranked servers.
Map and rules
What settings and rules does Server Has Moved! run?
The name Server Has Moved! carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Server Has Moved!?
Server Has Moved! runs a game-generated procedural map: size 4,000, seed 2098159377. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
About the server
What location is Server Has Moved! in?
Nothing on Server Has Moved! states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 23.27.211.226:28018 is its address.
What is performance like on Server Has Moved!?
Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 8,340: buildings, deployables and the rest of the world. The highest memory usage was 2,559 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Server Has Moved!?
Server Has Moved! operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Server Has Moved!, and is it online at the moment?
Server Has Moved! is up and running at this moment. The uptime it reports puts the last restart at about 14 days 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to Server Has Moved!?
Enter client.connect 23.27.211.226:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/koalakopters.
