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48,364 players on Rust servers right now 11,659 servers online 3,165 with players on 117 fresh wipes in the last three hours Server Has Moved!: 0 players on now Updated every five minutes

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Server Has Moved!

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 25d 22h, since Saturday 3 October, 10:20 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,335ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Server Has Moved!

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
1.2 days
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
held half
Lasted
2.3 days
Players before
0

Wipe peaks at 2 players, 1 in the queue

Peak
2 +1 queue
Crowd
halved by day 1
Lasted
2.1 days
Players before
1

Wipe peaks at 2 players, 1 in the queue

Peak
2 +1 queue
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 2 players, 1 in the queue

Peak
2 +1 queue
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
109 / 500
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EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Server Has Moved!?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours in, and 1 more were queued. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

When does Server Has Moved! wipe?

Server Has Moved! wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 22 hours have passed since this world was generated.

Lists and tags

Where does Server Has Moved! appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Server Has Moved! fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Server Has Moved! carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Server Has Moved! publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Server Has Moved!?

0 players are on Server Has Moved! at the moment. Averaged over seven days: 0 players.

What position does Server Has Moved! hold among Rust servers?

Player hours over seven days put Server Has Moved! at #15,335, in the top 69% of all ranked servers.

Map and rules

What settings and rules does Server Has Moved! run?

The name Server Has Moved! carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Server Has Moved!?

Server Has Moved! runs a game-generated procedural map: size 4,000, seed 2098159377. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

What location is Server Has Moved! in?

Nothing on Server Has Moved! states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 23.27.211.226:28018 is its address.

What is performance like on Server Has Moved!?

Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 8,340: buildings, deployables and the rest of the world. The highest memory usage was 2,559 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Server Has Moved!?

Server Has Moved! operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Server Has Moved!, and is it online at the moment?

Server Has Moved! is up and running at this moment. The uptime it reports puts the last restart at about 14 days 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to Server Has Moved!?

Enter client.connect 23.27.211.226:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/koalakopters.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.