The count
Live coverage · Rust server
Four Nintendos
Offline Four Nintendos is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,464.
- The current map has been up 48d 23h, since Thursday 10 September, 18:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Four Nintendos
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,464 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Four Nintendos wipe, and at what times?
Too few wipes are recorded for Four Nintendos to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 48 days 23 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Four Nintendos show up in?
These are the Rust Live Stats lists Four Nintendos fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Four Nintendos signify?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Four Nintendos publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Four Nintendos?
Four Nintendos reads offline at the moment; the last sighting was 43 days 20 hours ago.
Where does Four Nintendos sit in the server rankings?
Ranked by seven-day player hours, Four Nintendos is #15,464, placing it in the top – of ranked servers.
Settings and map
What rules does Four Nintendos enforce, and which settings does it use?
Nothing in the name of Four Nintendos states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Four Nintendos?
A procedural map, generated by the game, runs on Four Nintendos.
Server facts
What location is Four Nintendos in?
No region is published by Four Nintendos. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 24.179.241.101:28016 is its address.
What version of Rust is running on Four Nintendos?
Rust network protocol 2633 and build 163794 on Windows is what Four Nintendos runs. Steam updates it for you, but your game needs the same protocol to join.
Is Four Nintendos up now, and how steady is its uptime?
At the time of this update, Four Nintendos is down, last seen 43 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Four Nintendos?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.179.241.101:28016.