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43,407 players on Rust servers right now 11,664 servers online 3,022 with players on 94 fresh wipes in the last three hours Project Plagued Lost Island MOTION LOCAL: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Project Plagued Lost Island MOTION LOCAL

Offline Project Plagued Lost Island MOTION LOCAL is not on the server list right now. The figures below are from when it was last seen, 42d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,404.
  • The current map has been up 42d 8h, since Tuesday 15 September, 17:28 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,404rankno region published
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Project Plagued Lost Island MOTION LOCAL

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,404 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
11 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Project Plagued Lost Island MOTION LOCAL wipe?

Too few wipes are recorded for Project Plagued Lost Island MOTION LOCAL to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 42 days 8 hours.

Tags and filters

Where does Project Plagued Lost Island MOTION LOCAL appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Project Plagued Lost Island MOTION LOCAL are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Project Plagued Lost Island MOTION LOCAL signify?

gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162989 (Build): The game build is 162989; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Project Plagued Lost Island MOTION LOCAL publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Project Plagued Lost Island MOTION LOCAL at the moment?

Project Plagued Lost Island MOTION LOCAL is not online at the moment, having last been seen 42 days 8 hours ago.

What position does Project Plagued Lost Island MOTION LOCAL hold among Rust servers?

On player hours for the past seven days, Project Plagued Lost Island MOTION LOCAL sits at #15,404, inside the top – of ranked servers.

Settings and map

Which settings and rules are in force on Project Plagued Lost Island MOTION LOCAL?

No gather rate appears in the name Project Plagued Lost Island MOTION LOCAL. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Where does Project Plagued Lost Island MOTION LOCAL sit geographically?

Nothing on Project Plagued Lost Island MOTION LOCAL states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 24.45.218.201:29445.

What version of Rust is running on Project Plagued Lost Island MOTION LOCAL?

Rust network protocol 2633 and build 162989 on Windows is what Project Plagued Lost Island MOTION LOCAL runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Project Plagued Lost Island MOTION LOCAL, and is it online at the moment?

Project Plagued Lost Island MOTION LOCAL is currently offline, with its last appearance 42 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

How to join

What steps connect you to Project Plagued Lost Island MOTION LOCAL?

Enter client.connect 24.45.218.201:29445 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp0
Max players Slots: 0.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs162989
Build The game build is 162989.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.