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33,784 players on Rust servers right now 11,611 servers online 2,810 with players on 69 fresh wipes in the last three hours Project Plagued | Flying Car LOCAL TEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Project Plagued | Flying Car LOCAL TEST

Offline Project Plagued | Flying Car LOCAL TEST is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,108, the top 70% of all ranked servers.
  • The current map has been up 13d 23h, since Thursday 15 October, 07:01 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,108ranktop 70%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Project Plagued | Flying Car LOCAL TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,108 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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6 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Project Plagued | Flying Car LOCAL TEST wipe, and at what times?

Project Plagued | Flying Car LOCAL TEST's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 13 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does Project Plagued | Flying Car LOCAL TEST show up in?

The Rust Live Stats lists that include Project Plagued | Flying Car LOCAL TEST are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for Project Plagued | Flying Car LOCAL TEST signify?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Project Plagued | Flying Car LOCAL TEST publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Project Plagued | Flying Car LOCAL TEST?

Project Plagued | Flying Car LOCAL TEST reads offline at the moment; the last sighting was 12 days 19 hours ago.

How does Project Plagued | Flying Car LOCAL TEST compare with other Rust servers in the rankings?

On player hours for the past seven days, Project Plagued | Flying Car LOCAL TEST sits at #15,108, inside the top 70% of ranked servers.

Settings and map

What rules does Project Plagued | Flying Car LOCAL TEST enforce, and which settings does it use?

The name Project Plagued | Flying Car LOCAL TEST carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server facts

Where does Project Plagued | Flying Car LOCAL TEST sit geographically?

Nothing on Project Plagued | Flying Car LOCAL TEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 24.45.218.201:29885.

What version of Rust is running on Project Plagued | Flying Car LOCAL TEST?

The setup on Project Plagued | Flying Car LOCAL TEST is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Project Plagued | Flying Car LOCAL TEST up now, and how steady is its uptime?

As of now, Project Plagued | Flying Car LOCAL TEST is offline; the last sighting was 12 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 October 2026.

How to join

What is the way to connect to Project Plagued | Flying Car LOCAL TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.45.218.201:29885.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.