The count
Live coverage · Rust server
Brett's Rust Development Server
Offline Brett's Rust Development Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,950, the top 71% of all ranked servers.
- The current map has been up 26d 16h, since Friday 2 October, 00:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Brett's Rust Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,950 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Brett's Rust Development Server wipe?
The record holds too few of Brett's Rust Development Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 16 hours have passed since this world was generated.
Tags and categories
Where does Brett's Rust Development Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Brett's Rust Development Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Brett's Rust Development Server?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Brett's Rust Development Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Brett's Rust Development Server?
Last seen 22 days 15 hours ago, Brett's Rust Development Server is offline right now.
What position does Brett's Rust Development Server hold among Rust servers?
On player hours for the past seven days, Brett's Rust Development Server sits at #15,950, inside the top 71% of ranked servers.
Settings and map
What rules does Brett's Rust Development Server enforce, and which settings does it use?
Nothing in the name of Brett's Rust Development Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Brett's Rust Development Server?
Brett's Rust Development Server uses a procedural map, which the game generates.
Server details
Where does Brett's Rust Development Server sit geographically?
There is no region from Brett's Rust Development Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 24.60.0.80:28115 is its address.
What version of Rust is running on Brett's Rust Development Server?
The setup on Brett's Rust Development Server is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Brett's Rust Development Server, and is it online at the moment?
Brett's Rust Development Server is currently offline, with its last appearance 22 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.
How to join
How do you get onto Brett's Rust Development Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.60.0.80:28115.