The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,514.
- The current map has been up 69d 20h, since Thursday 20 August, 00:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,514 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Local Test Server wipe, and at what times?
Local Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 69 days 20 hours.
Lists and tags
Where does Local Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Local Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Local Test Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Local Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Local Test Server right now?
Local Test Server is not online at the moment, having last been seen 41 days 22 hours ago.
What position does Local Test Server hold among Rust servers?
Ranked by seven-day player hours, Local Test Server is #15,514, placing it in the top – of ranked servers.
Map and rules
What settings and rules does Local Test Server run?
Nothing in the name of Local Test Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Local Test Server?
The map on Local Test Server is procedural, made by the game itself.
About the server
Which region is Local Test Server hosted in?
Nothing on Local Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 24.71.188.185:28015.
What Rust version is Local Test Server on?
Local Test Server operates on Windows with Rust network protocol 2632 and build 161125. To join, your game must use the same protocol; Steam handles the update for you.
Is Local Test Server up now, and how steady is its uptime?
As of now, Local Test Server is offline; the last sighting was 41 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
How to join
What is the way to connect to Local Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.71.188.185:28015.