The count
Live coverage · Rust server
Backstage firewall test
Offline Backstage firewall test is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 9d 10h, since Monday 19 October, 22:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Backstage firewall test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Backstage firewall test wipe?
The record holds too few of Backstage firewall test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 9 days 10 hours.
Tags and categories
Which Rust Live Stats filters and lists does Backstage firewall test show up in?
The Rust Live Stats lists that include Backstage firewall test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on Backstage firewall test carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which Backstage firewall test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Backstage firewall test right now?
Backstage firewall test is not online at the moment, having last been seen 4 days 16 hours ago. Across the past week the average was 0 players.
How does Backstage firewall test compare with other Rust servers in the rankings?
Player hours over seven days put Backstage firewall test at #15,335, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on Backstage firewall test?
Nothing in the name of Backstage firewall test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Backstage firewall test?
Size 2,000, seed 1610380731: that is the procedural map the game generates for Backstage firewall test. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does Backstage firewall test sit geographically?
There is no region from Backstage firewall test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 24.8.85.119:28325.
What version of Rust is running on Backstage firewall test?
Rust network protocol 2635 and build 168909 on Windows is what Backstage firewall test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Backstage firewall test, and is it online at the moment?
As of now, Backstage firewall test is offline; the last sighting was 4 days 16 hours ago. It was online for 37 of 168 hours in the last 7 full days, or 22% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Backstage firewall test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.8.85.119:28325.