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50,302 players on Rust servers right now 11,676 servers online 3,170 with players on 121 fresh wipes in the last three hours Jorganization Civil War!: 0 players on now Updated every five minutes

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Jorganization Civil War!

Key points

  • 0 of 128 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 22d 4h, since Wednesday 7 October, 05:24 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 128 players

0/ 128players now 0% full
07-day averagepeak –
#15,335ranktop 69%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Jorganization Civil War!

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
57 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Jorganization Civil War!?

At their busiest, its recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd reached its peak.

On what timetable does Jorganization Civil War! wipe?

Too few wipes are recorded for Jorganization Civil War! to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 22 days 4 hours.

Tags and categories

Where does Jorganization Civil War! appear in Rust Live Stats lists and filters?

On Rust Live Stats, Jorganization Civil War! is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Jorganization Civil War! carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp128 (Max players): Slots: 128; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Jorganization Civil War! publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Jorganization Civil War!?

Live now: 0 players on Jorganization Civil War!, out of 128 slots. Across the past week the average was 0 players.

What position does Jorganization Civil War! hold among Rust servers?

Player hours over seven days put Jorganization Civil War! at #15,335, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on Jorganization Civil War!?

No gather rate appears in the name Jorganization Civil War!. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Jorganization Civil War!?

A procedural map of 6,000 with seed 89612, generated by the game, runs on Jorganization Civil War!. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does Jorganization Civil War! sit geographically?

There is no region from Jorganization Civil War!. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 24.86.143.141:20200 is its address.

What is performance like on Jorganization Civil War!?

It never went below 34 server fps in the last 48 hours, averaging 60. Entity count reached 210,832: buildings, deployables and the rest of the world. Up to 4,506 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Jorganization Civil War! on?

The setup on Jorganization Civil War! is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Jorganization Civil War! stay online, and is it up right now?

Right now Jorganization Civil War! is online. The uptime it reports puts the last restart at about 23 hours ago. 115 of 168 hours were online in the last 7 full days, giving 68% uptime. The first sighting by Rust Live Stats was on 5 October 2026.

Getting on

What steps connect you to Jorganization Civil War!?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.86.143.141:20200.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp128
Max players Slots: 128.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.