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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 23 fresh wipes in the last three hours [JP][PVE][MOD]Stardust Over The Town Season42.5: 3 players on now Updated every five minutes

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[JP][PVE][MOD]Stardust Over The Town Season42.5

Key points

  • 3 of 30 players are on now, 10% full.
  • Over the last seven days it averages 2 players, with a peak of 13.
  • It ranks #1,938, the top 9% of all ranked servers.
  • The current map has been up 8d 7h, since Tuesday 20 October, 12:22 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 3 of 30 players

3/ 30players now 10% full
27-day averagepeak 13
#1,938ranktop 9%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [JP][PVE][MOD]Stardust Over The Town Season42.5

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,938 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

Wipes

newest first

Wipe peaks at 13 players

Peak
13
Crowd
–
Lasted
running
Players before
7

Force wipe peaks at 16 players

Peak
16
Crowd
halved by day 4
Lasted
18.7 days
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
held half
Lasted
14 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
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51 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
42 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
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Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
34 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
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爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
24 / 88

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [JP][PVE][MOD]Stardust Over The Town Season42.5?

At their busiest, its recent wipes averaged 12 players. The crowd on the latest wipe peaked 3 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 4.

On what timetable does [JP][PVE][MOD]Stardust Over The Town Season42.5 wipe?

No next wipe can be predicted for [JP][PVE][MOD]Stardust Over The Town Season42.5, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 8 days 7 hours.

Tags and filters

Where does [JP][PVE][MOD]Stardust Over The Town Season42.5 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [JP][PVE][MOD]Stardust Over The Town Season42.5 fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on [JP][PVE][MOD]Stardust Over The Town Season42.5 carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [JP][PVE][MOD]Stardust Over The Town Season42.5 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [JP][PVE][MOD]Stardust Over The Town Season42.5 right now?

3 of [JP][PVE][MOD]Stardust Over The Town Season42.5's 30 slots are filled right now. The seven-day average is 2 players, with a peak of 13. Between now and 48 hours back, 14:00 UTC drew the most players, 11 on average.

What position does [JP][PVE][MOD]Stardust Over The Town Season42.5 hold among Rust servers?

On player hours for the past seven days, [JP][PVE][MOD]Stardust Over The Town Season42.5 sits at #1,938, inside the top 9% of ranked servers.

Rules and settings

What rules does [JP][PVE][MOD]Stardust Over The Town Season42.5 enforce, and which settings does it use?

The name [JP][PVE][MOD]Stardust Over The Town Season42.5 carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [JP][PVE][MOD]Stardust Over The Town Season42.5?

[JP][PVE][MOD]Stardust Over The Town Season42.5 runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

Where does [JP][PVE][MOD]Stardust Over The Town Season42.5 sit geographically?

The name points to Asia even though [JP][PVE][MOD]Stardust Over The Town Season42.5 publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 27.113.208.24:28015.

Is performance on [JP][PVE][MOD]Stardust Over The Town Season42.5 steady?

It never went below 57 server fps in the last 48 hours, averaging 103. It supported up to 133,356 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,046 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [JP][PVE][MOD]Stardust Over The Town Season42.5?

The setup on [JP][PVE][MOD]Stardust Over The Town Season42.5 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does [JP][PVE][MOD]Stardust Over The Town Season42.5 stay online, and is it up right now?

[JP][PVE][MOD]Stardust Over The Town Season42.5 is up and running at this moment. Based on the uptime it reports, the last restart was about 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to [JP][PVE][MOD]Stardust Over The Town Season42.5?

Enter client.connect 27.113.208.24:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.