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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours Harmony ESP Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Harmony ESP Test

Offline Harmony ESP Test is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,496, the top 67% of all ranked servers.
  • The current map has been up 54d 12h, since Friday 4 September, 19:09 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,496ranktop 67%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Harmony ESP Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,496 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Harmony ESP Test wipe, and at what times?

The record holds too few of Harmony ESP Test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 54 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Harmony ESP Test show up in?

These are the Rust Live Stats lists Harmony ESP Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Harmony ESP Test?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Harmony ESP Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Harmony ESP Test right now?

Harmony ESP Test reads offline at the moment; the last sighting was 37 days 3 hours ago.

How does Harmony ESP Test compare with other Rust servers in the rankings?

On player hours for the past seven days, Harmony ESP Test sits at #15,496, inside the top 67% of ranked servers.

Map and rules

Which settings and rules are in force on Harmony ESP Test?

The name Harmony ESP Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Which map is live on Harmony ESP Test?

The map on Harmony ESP Test is procedural, made by the game itself.

Server facts

Which region is Harmony ESP Test hosted in?

No region is published by Harmony ESP Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 27.34.73.174:28015.

What version of Rust is running on Harmony ESP Test?

Rust network protocol 2633 and build 163207 on Linux is what Harmony ESP Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Harmony ESP Test, and is it online at the moment?

At the time of this update, Harmony ESP Test is down, last seen 37 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Harmony ESP Test?

Enter client.connect 27.34.73.174:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build This server runs game build 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.