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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours IndustrialCooking test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

IndustrialCooking test

Offline IndustrialCooking test is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,800, the top 72% of all ranked servers.
  • The current map has been up 18d 23h, since Saturday 10 October, 08:27 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,800ranktop 72%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IndustrialCooking test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,800 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wiping

How often does IndustrialCooking test wipe, and at what times?

Too few wipes are recorded for IndustrialCooking test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 23 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does IndustrialCooking test show up in?

The Rust Live Stats lists that include IndustrialCooking test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on IndustrialCooking test?

These are the tags IndustrialCooking test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on IndustrialCooking test right now?

IndustrialCooking test reads offline at the moment; the last sighting was 17 days 17 hours ago.

What position does IndustrialCooking test hold among Rust servers?

Player hours over seven days put IndustrialCooking test at #15,800, in the top 72% of all ranked servers.

Map and rules

Which settings and rules are in force on IndustrialCooking test?

No gather rate appears in the name IndustrialCooking test. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for IndustrialCooking test?

A procedural map, generated by the game, runs on IndustrialCooking test.

Server facts

Which region is IndustrialCooking test hosted in?

Nothing on IndustrialCooking test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 3.214.230.10:28015.

What version of Rust is running on IndustrialCooking test?

IndustrialCooking test operates on Linux with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is IndustrialCooking test, and is it online at the moment?

As of now, IndustrialCooking test is offline; the last sighting was 17 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 11 October 2026.

How to join

How do you get onto IndustrialCooking test?

Enter client.connect 3.214.230.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.