The count
LiveLive coverage · Rust server
SCUF | RUST x0.5 | Events
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,826, the top 31% of all ranked servers.
- The current map has been up 7d 11h, since Thursday 22 October, 05:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SCUF | RUST x0.5 | Events
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,826 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 05:02 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 21 October 2026, 17:42 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 20 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 30 September 2026, 17:12 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 8 players
Friday 18 September 2026, 08:06 UTC
- Peak
- 8
- Crowd
- halved by day 3
- Lasted
- 12.4 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on SCUF | RUST x0.5 | Events?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 6 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.5.
How often does SCUF | RUST x0.5 | Events wipe, and at what times?
No next wipe can be predicted for SCUF | RUST x0.5 | Events, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days 11 hours.
Tags and categories
Where does SCUF | RUST x0.5 | Events appear in Rust Live Stats lists and filters?
On Rust Live Stats, SCUF | RUST x0.5 | Events is listed under Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for SCUF | RUST x0.5 | Events signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which SCUF | RUST x0.5 | Events publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on SCUF | RUST x0.5 | Events?
SCUF | RUST x0.5 | Events is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 16:00 UTC, at 2 players on average.
Where does SCUF | RUST x0.5 | Events sit in the server rankings?
Ranked by seven-day player hours, SCUF | RUST x0.5 | Events is #6,826, placing it in the top 31% of ranked servers.
Map and rules
Which settings and rules are in force on SCUF | RUST x0.5 | Events?
Gather rates on SCUF | RUST x0.5 | Events are 0.5x, as its name states. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for SCUF | RUST x0.5 | Events?
A procedural map of 3,500 with seed 943512430, generated by the game, runs on SCUF | RUST x0.5 | Events. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does SCUF | RUST x0.5 | Events sit geographically?
Nothing on SCUF | RUST x0.5 | Events states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 31.163.205.44:28015.
How well does SCUF | RUST x0.5 | Events perform?
The average server fps was 152 over the last 48 hours; the lowest was 91. Entity count reached 74,828: buildings, deployables and the rest of the world. Up to 2,857 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on SCUF | RUST x0.5 | Events?
Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is SCUF | RUST x0.5 | Events, and is it online at the moment?
Right now SCUF | RUST x0.5 | Events is online. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto SCUF | RUST x0.5 | Events?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.163.205.44:28015.