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97,045 players on Rust servers right now 11,869 servers online 3,902 with players on 396 fresh wipes in the last three hours SCUF | RUST x0.5 | Events: 0 players on now Updated every five minutes

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SCUF | RUST x0.5 | Events

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,826, the top 31% of all ranked servers.
  • The current map has been up 7d 11h, since Thursday 22 October, 05:02 UTC.
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0.5x vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#6,826ranktop 31%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on SCUF | RUST x0.5 | Events

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,826 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.5 days
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 2
Lasted
20 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 8 players

Peak
8
Crowd
halved by day 3
Lasted
12.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
161 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
246 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on SCUF | RUST x0.5 | Events?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 6 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.5.

How often does SCUF | RUST x0.5 | Events wipe, and at what times?

No next wipe can be predicted for SCUF | RUST x0.5 | Events, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days 11 hours.

Tags and categories

Where does SCUF | RUST x0.5 | Events appear in Rust Live Stats lists and filters?

On Rust Live Stats, SCUF | RUST x0.5 | Events is listed under Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for SCUF | RUST x0.5 | Events signify?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which SCUF | RUST x0.5 | Events publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on SCUF | RUST x0.5 | Events?

SCUF | RUST x0.5 | Events is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 16:00 UTC, at 2 players on average.

Where does SCUF | RUST x0.5 | Events sit in the server rankings?

Ranked by seven-day player hours, SCUF | RUST x0.5 | Events is #6,826, placing it in the top 31% of ranked servers.

Map and rules

Which settings and rules are in force on SCUF | RUST x0.5 | Events?

Gather rates on SCUF | RUST x0.5 | Events are 0.5x, as its name states. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for SCUF | RUST x0.5 | Events?

A procedural map of 3,500 with seed 943512430, generated by the game, runs on SCUF | RUST x0.5 | Events. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does SCUF | RUST x0.5 | Events sit geographically?

Nothing on SCUF | RUST x0.5 | Events states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 31.163.205.44:28015.

How well does SCUF | RUST x0.5 | Events perform?

The average server fps was 152 over the last 48 hours; the lowest was 91. Entity count reached 74,828: buildings, deployables and the rest of the world. Up to 2,857 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on SCUF | RUST x0.5 | Events?

Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is SCUF | RUST x0.5 | Events, and is it online at the moment?

Right now SCUF | RUST x0.5 | Events is online. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto SCUF | RUST x0.5 | Events?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.163.205.44:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.