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44,443 players on Rust servers right now 11,663 servers online 2,920 with players on 102 fresh wipes in the last three hours [PVE] Green Island - Heli-Training: 0 players on now Updated every five minutes

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[PVE] Green Island - Heli-Training

Key points

  • 0 of 30 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,264, the top 69% of all ranked servers.
  • The current map has been up 27d 20h, since Friday 2 October, 07:04 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#15,264ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [PVE] Green Island - Heli-Training

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,264 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
1 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
0 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
0 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [PVE] Green Island - Heli-Training?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 4 hours in.

How often does [PVE] Green Island - Heli-Training wipe, and at what times?

Too few wipes are recorded for [PVE] Green Island - Heli-Training to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 20 hours.

Lists and tags

Which Rust Live Stats filters and lists does [PVE] Green Island - Heli-Training show up in?

These are the Rust Live Stats lists [PVE] Green Island - Heli-Training fits: Modded Rust servers live now, Aim training servers, live now, Rust build and creative servers: live list, Rust creative servers, live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [PVE] Green Island - Heli-Training?

gmrust (Game mode): Survival here follows standard Rust; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^c (Creative): Build what you like in this creative sandbox, with nothing to gather; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list [PVE] Green Island - Heli-Training publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on [PVE] Green Island - Heli-Training?

Live now: 0 players on [PVE] Green Island - Heli-Training, out of 30 slots. Averaged over seven days: 0 players.

How does [PVE] Green Island - Heli-Training compare with other Rust servers in the rankings?

On player hours for the past seven days, [PVE] Green Island - Heli-Training sits at #15,264, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on [PVE] Green Island - Heli-Training?

Nothing in the name of [PVE] Green Island - Heli-Training states a gather rate. The default applies: 8 players to a group. It runs combat training, aim and PvP practice, loot handed out. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [PVE] Green Island - Heli-Training?

Size 2,500, seed 1215872013: that is the procedural map the game generates for [PVE] Green Island - Heli-Training. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server facts

Where does [PVE] Green Island - Heli-Training sit geographically?

There is no region from [PVE] Green Island - Heli-Training. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 31.214.141.107:27000 is its address.

Is performance on [PVE] Green Island - Heli-Training steady?

It never went below 41 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to a maximum of 47,232 entities. Memory use peaked at 2,582 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [PVE] Green Island - Heli-Training?

Rust network protocol 2634 and build 168909 on Linux is what [PVE] Green Island - Heli-Training runs. To join, your game must use the same protocol; Steam handles the update for you.

Does [PVE] Green Island - Heli-Training stay online, and is it up right now?

[PVE] Green Island - Heli-Training is up and running at this moment. About 7 days 7 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [PVE] Green Island - Heli-Training?

Enter client.connect 31.214.141.107:27000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/bRPZVBvT8N.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp30
Max players The slot count is 30.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^c
Creative Build what you like in this creative sandbox, with nothing to gather.
^d
Combat training The loot comes to you in this training server for aim and PvP.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.