Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
47,661 players on Rust servers right now 11,718 servers online 3,204 with players on 101 fresh wipes in the last three hours ppacket-test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ppacket-test

Offline ppacket-test is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,568, the top 71% of all ranked servers.
  • The current map has been up 17d 4h, since Sunday 11 October, 19:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,568ranktop 71%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ppacket-test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,568 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe days

When does ppacket-test wipe?

Too few wipes are recorded for ppacket-test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 4 hours.

Lists and tags

Which Rust Live Stats filters and lists does ppacket-test show up in?

The Rust Live Stats lists that include ppacket-test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on ppacket-test carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which ppacket-test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on ppacket-test?

ppacket-test is not online at the moment, having last been seen 16 days 17 hours ago.

Where does ppacket-test sit in the server rankings?

Ranked by seven-day player hours, ppacket-test is #15,568, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on ppacket-test?

No gather rate appears in the name ppacket-test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on ppacket-test?

A procedural map, generated by the game, runs on ppacket-test.

Server details

Where does ppacket-test sit geographically?

Nothing on ppacket-test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 31.50.84.204:28015 is its address.

What version of Rust is running on ppacket-test?

ppacket-test operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.

Is ppacket-test up now, and how steady is its uptime?

ppacket-test is currently offline, with its last appearance 16 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to ppacket-test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.50.84.204:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.