The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 23d 8h, since Monday 5 October, 11:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 8 hours have passed since this world was generated.
Tags and categories
Where does TroubleChute appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TroubleChute are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on TroubleChute carry?
These are the tags TroubleChute makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on TroubleChute?
TroubleChute reads offline at the moment; the last sighting was 2 days 7 hours ago. The seven-day average for this server is 0 players.
How does TroubleChute compare with other Rust servers in the rankings?
On player hours for the past seven days, TroubleChute sits at #15,323, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on TroubleChute?
No gather rate appears in the name TroubleChute. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
About the server
Where does TroubleChute sit geographically?
No region is published by TroubleChute. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 31.56.18.178:28015.
What version of Rust is running on TroubleChute?
Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is TroubleChute, and is it online at the moment?
As of now, TroubleChute is offline; the last sighting was 2 days 7 hours ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. The first sighting by Rust Live Stats was on 26 October 2026.
Getting on
What is the way to connect to TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.56.18.178:28015.