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Live
40,217 players on Rust servers right now 11,645 servers online 2,964 with players on 80 fresh wipes in the last three hours My Staging Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Staging Test Server

Offline My Staging Test Server is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,537, the top 67% of all ranked servers.
  • The current map has been up 12d 12h, since Thursday 15 October, 14:04 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,537ranktop 67%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Staging Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,537 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does My Staging Test Server wipe?

Too few wipes are recorded for My Staging Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 12 hours.

Lists and tags

Where does My Staging Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Staging Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on My Staging Test Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168330 (Build): Build: 168330; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which My Staging Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on My Staging Test Server right now?

My Staging Test Server is not online at the moment, having last been seen 10 days 14 hours ago.

Where does My Staging Test Server sit in the server rankings?

Player hours over seven days put My Staging Test Server at #14,537, in the top 67% of all ranked servers.

Settings and map

Which settings and rules are in force on My Staging Test Server?

The name My Staging Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Staging Test Server?

My Staging Test Server uses a procedural map, which the game generates.

Server facts

Where does My Staging Test Server sit geographically?

There is no region from My Staging Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 31.56.186.248:28015.

What Rust version is My Staging Test Server on?

Rust network protocol 2635 and build 168330 on Windows is what My Staging Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is My Staging Test Server up now, and how steady is its uptime?

My Staging Test Server is currently offline, with its last appearance 10 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 October 2026.

Getting on

How do you get onto My Staging Test Server?

Enter client.connect 31.56.186.248:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168330
Build Build: 168330.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.