Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
74,886 players on Rust servers right now 11,806 servers online 3,724 with players on 106 fresh wipes in the last three hours My Staging Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Staging Test Server

Offline My Staging Test Server is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,246, the top 70% of all ranked servers.
  • The current map has been up 13d 7h, since Thursday 15 October, 14:04 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,246ranktop 70%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Staging Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,246 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct17 Oct19 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
101 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Staging Test Server?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 46 hours after it.

On what timetable does My Staging Test Server wipe?

Too few wipes are recorded for My Staging Test Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 13 days 7 hours.

Tags and filters

Where does My Staging Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Staging Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on My Staging Test Server?

These are the tags My Staging Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168330 (Build): Build: 168330; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on My Staging Test Server?

My Staging Test Server is not online at the moment, having last been seen 11 days 8 hours ago.

What position does My Staging Test Server hold among Rust servers?

Player hours over seven days put My Staging Test Server at #15,246, in the top 70% of all ranked servers.

Map and rules

Which settings and rules are in force on My Staging Test Server?

No gather rate appears in the name My Staging Test Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Staging Test Server?

The map on My Staging Test Server is procedural, made by the game itself.

About the server

What location is My Staging Test Server in?

There is no region from My Staging Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 31.58.178.2:28015 is its address.

What Rust version is My Staging Test Server on?

My Staging Test Server operates on Windows with Rust network protocol 2635 and build 168330. To join, your game must use the same protocol; Steam handles the update for you.

Is My Staging Test Server up now, and how steady is its uptime?

As of now, My Staging Test Server is offline; the last sighting was 11 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.

Getting on

How do you get onto My Staging Test Server?

Enter client.connect 31.58.178.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168330
Build Build: 168330.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.