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Live
92,145 players on Rust servers right now 11,896 servers online 4,078 with players on 167 fresh wipes in the last three hours My Staging Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Staging Test Server

Offline My Staging Test Server is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,185, the top 64% of all ranked servers.
  • The current map has been up 19d 2h, since Thursday 8 October, 17:36 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,185ranktop 64%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Staging Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,185 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
203 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
185 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
162 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

Quick answers

from the figures on this page

Wipe days

How often does My Staging Test Server wipe, and at what times?

The record holds too few of My Staging Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 19 days 2 hours have passed since this world was generated.

Tags and filters

Where does My Staging Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Staging Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on My Staging Test Server?

These are the tags My Staging Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167519 (Build): Build: 167519; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Staging Test Server?

Last seen 16 days 8 hours ago, My Staging Test Server is offline right now.

What position does My Staging Test Server hold among Rust servers?

On player hours for the past seven days, My Staging Test Server sits at #14,185, inside the top 64% of ranked servers.

Settings and map

Which settings and rules are in force on My Staging Test Server?

The name My Staging Test Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Staging Test Server?

The map on My Staging Test Server is procedural, made by the game itself.

Server details

What location is My Staging Test Server in?

No region is published by My Staging Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 31.59.206.119:28015.

What version of Rust is running on My Staging Test Server?

My Staging Test Server operates on Windows with Rust network protocol 2635 and build 167519. To join, your game must use the same protocol; Steam handles the update for you.

Is My Staging Test Server up now, and how steady is its uptime?

At the time of this update, My Staging Test Server is down, last seen 16 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 9 October 2026.

Connecting

What is the way to connect to My Staging Test Server?

Enter client.connect 31.59.206.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167519,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167519
Build Build: 167519.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.