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72,496 players on Rust servers right now 11,811 servers online 3,745 with players on 137 fresh wipes in the last three hours OKEY RUST #3 | Development server / test server: 0 players on now Updated every five minutes

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OKEY RUST #3 | Development server / test server

Key points

  • 0 of 15 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,404, the top 69% of all ranked servers.
  • The current map has been up 4d 9h, since Friday 23 October, 12:28 UTC.
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modded

Live coverage

newest first · every post is a reading of this server

Now: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,404ranktop 69%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on OKEY RUST #3 | Development server / test server

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,404 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.9 days
Players before
7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
117 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
119 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
113 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
35 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on OKEY RUST #3 | Development server / test server?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does OKEY RUST #3 | Development server / test server wipe?

Wipes on OKEY RUST #3 | Development server / test server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 4 days 9 hours.

Tags and filters

Where does OKEY RUST #3 | Development server / test server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include OKEY RUST #3 | Development server / test server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Last wipe: In the last week.

How should you read the tags on OKEY RUST #3 | Development server / test server?

These are the tags OKEY RUST #3 | Development server / test server makes public: gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): The slot count is 15; v2388 (Protocol): You need protocol 2388 on your game to get in; cs81925 (Build): Build: 81925; ptrak (Networking): The network layer is RakNet, the standard the game uses; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): Modded: plugins or changed settings alter the game; h797a3352 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust; kdz (Custom tag): A plugin or the owner set this tag; it is not standard Rust; ki (Custom tag): A plugin or the owner set this tag; it is not standard Rust; ki0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; fl0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on OKEY RUST #3 | Development server / test server right now?

OKEY RUST #3 | Development server / test server is carrying 0 players at the moment, with 15 slots in total. The seven-day average for this server is 0 players.

Where does OKEY RUST #3 | Development server / test server sit in the server rankings?

Ranked by seven-day player hours, OKEY RUST #3 | Development server / test server is #15,404, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on OKEY RUST #3 | Development server / test server?

No gather rate appears in the name OKEY RUST #3 | Development server / test server. Group limits are not published. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. VAC is enabled: Valve's anti-cheat.

Which map is in use on OKEY RUST #3 | Development server / test server?

OKEY RUST #3 | Development server / test server runs a game-generated procedural map: size 2,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

Where does OKEY RUST #3 | Development server / test server sit geographically?

Nothing on OKEY RUST #3 | Development server / test server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 31.76.110.101:10057.

What is performance like on OKEY RUST #3 | Development server / test server?

It never went below 231 server fps in the last 48 hours, averaging 238. Entity count reached 8,828: buildings, deployables and the rest of the world. Memory use peaked at 1,304 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on OKEY RUST #3 | Development server / test server?

OKEY RUST #3 | Development server / test server operates on Linux with Rust network protocol 2388 and build 81925. Steam updates it for you, but your game needs the same protocol to join.

Does OKEY RUST #3 | Development server / test server stay online, and is it up right now?

At the time of this update, OKEY RUST #3 | Development server / test server is live. The uptime it reports puts the last restart at about 4 days 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 18 September 2026.

How to join

What is the way to connect to OKEY RUST #3 | Development server / test server?

Enter client.connect 31.76.110.101:10057 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/okeyrust.

Server tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players The slot count is 15.
v2388
Protocol You need protocol 2388 on your game to get in.
cs81925
Build Build: 81925.
ptrak
Networking The network layer is RakNet, the standard the game uses.

Mods and access

oxide
Oxide Oxide (uMod), a plugin framework, runs on this server.
modded
Modded Modded: plugins or changed settings alter the game.

Other

h797a3352
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.
kdz
Custom tag A plugin or the owner set this tag; it is not standard Rust.
ki
Custom tag A plugin or the owner set this tag; it is not standard Rust.
ki0
Custom tag A plugin or the owner set this tag; it is not standard Rust.
fl0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.