The count
Live coverage · Rust server
server_name
Offline server_name is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,204, the top 65% of all ranked servers.
- The current map has been up 10d 9h, since Saturday 17 October, 11:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,204 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does server_name wipe, and at what times?
The record holds too few of server_name's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 10 days 9 hours.
Lists and tags
Which Rust Live Stats filters and lists does server_name show up in?
The Rust Live Stats lists that include server_name are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on server_name?
These are the tags server_name makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on server_name?
server_name reads offline at the moment; the last sighting was 9 days 3 hours ago.
How does server_name compare with other Rust servers in the rankings?
Player hours over seven days put server_name at #14,204, in the top 65% of all ranked servers.
Rules and settings
What settings and rules does server_name run?
No gather rate appears in the name server_name. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Server facts
Which region is server_name hosted in?
Nothing on server_name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 31.77.68.66:28015.
What version of Rust is running on server_name?
Rust network protocol 2634 and build 167781 on Windows is what server_name runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is server_name up now, and how steady is its uptime?
As of now, server_name is offline; the last sighting was 9 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.
How to join
What steps connect you to server_name?
Enter client.connect 31.77.68.66:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.