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33,003 players on Rust servers right now 11,659 servers online 2,823 with players on 78 fresh wipes in the last three hours PRIVATE Survivor AI Lab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PRIVATE Survivor AI Lab

Offline PRIVATE Survivor AI Lab is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,880, the top 72% of all ranked servers.
  • The current map has been up 21d 7h, since Wednesday 7 October, 20:53 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,880ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PRIVATE Survivor AI Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,880 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at PRIVATE Survivor AI Lab?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does PRIVATE Survivor AI Lab wipe?

Too few wipes are recorded for PRIVATE Survivor AI Lab to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 7 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does PRIVATE Survivor AI Lab show up in?

The Rust Live Stats lists that include PRIVATE Survivor AI Lab are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on PRIVATE Survivor AI Lab carry?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list PRIVATE Survivor AI Lab publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on PRIVATE Survivor AI Lab?

PRIVATE Survivor AI Lab reads offline at the moment; the last sighting was 20 days 17 hours ago.

Where does PRIVATE Survivor AI Lab sit in the server rankings?

Player hours over seven days put PRIVATE Survivor AI Lab at #15,880, in the top 72% of all ranked servers.

Rules and settings

What rules does PRIVATE Survivor AI Lab enforce, and which settings does it use?

No gather rate appears in the name PRIVATE Survivor AI Lab. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on PRIVATE Survivor AI Lab?

A procedural map, generated by the game, runs on PRIVATE Survivor AI Lab.

Server facts

Which region is PRIVATE Survivor AI Lab hosted in?

No region is published by PRIVATE Survivor AI Lab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 31.97.122.1:28115.

What Rust version is PRIVATE Survivor AI Lab on?

The setup on PRIVATE Survivor AI Lab is Rust network protocol 2634 and build 166652 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PRIVATE Survivor AI Lab stay online, and is it up right now?

PRIVATE Survivor AI Lab is currently offline, with its last appearance 20 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 7 October 2026.

How to join

How do you get onto PRIVATE Survivor AI Lab?

Enter client.connect 31.97.122.1:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.