The count
Live coverage · Rust server
44s local dev test
Offline 44s local dev test is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,952, the top 71% of all ranked servers.
- The current map has been up 23d 18h, since Tuesday 6 October, 04:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 44s local dev test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,952 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does 44s local dev test wipe, and at what times?
The record holds too few of 44s local dev test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 18 hours.
Tags and categories
Which Rust Live Stats filters and lists does 44s local dev test show up in?
These are the Rust Live Stats lists 44s local dev test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on 44s local dev test carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which 44s local dev test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is 44s local dev test at the moment?
44s local dev test reads offline at the moment; the last sighting was 23 days 18 hours ago.
How does 44s local dev test compare with other Rust servers in the rankings?
Player hours over seven days put 44s local dev test at #15,952, in the top 71% of all ranked servers.
Map and rules
What settings and rules does 44s local dev test run?
The name 44s local dev test carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on 44s local dev test?
A procedural map, generated by the game, runs on 44s local dev test.
Server details
Where does 44s local dev test sit geographically?
Nothing on 44s local dev test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 34.226.59.131:28015.
What Rust version is 44s local dev test on?
The setup on 44s local dev test is Rust network protocol 2634 and build 166652 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is 44s local dev test, and is it online at the moment?
At the time of this update, 44s local dev test is down, last seen 23 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 6 October 2026.
Connecting
What is the way to connect to 44s local dev test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 34.226.59.131:28015.