The count
Live coverage · Rust server
oxide-observation
Offline oxide-observation is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,470.
- The current map has been up 43d 2h, since Wednesday 16 September, 03:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on oxide-observation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,470 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does oxide-observation wipe?
Too few wipes are recorded for oxide-observation to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 43 days 2 hours.
Tags and categories
Where does oxide-observation appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include oxide-observation are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on oxide-observation carry?
These are the tags oxide-observation makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on oxide-observation right now?
oxide-observation is not online at the moment, having last been seen 43 days 2 hours ago.
What position does oxide-observation hold among Rust servers?
Player hours over seven days put oxide-observation at #15,470, in the top – of all ranked servers.
Map and rules
What rules does oxide-observation enforce, and which settings does it use?
Nothing in the name of oxide-observation states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on oxide-observation?
oxide-observation uses a procedural map, which the game generates.
Server facts
What location is oxide-observation in?
There is no region from oxide-observation. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 34.32.217.132:28015.
What Rust version is oxide-observation on?
The setup on oxide-observation is Rust network protocol 2633 and build 163794 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does oxide-observation stay online, and is it up right now?
oxide-observation is currently offline, with its last appearance 43 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to oxide-observation?
Enter client.connect 34.32.217.132:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.