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35,972 players on Rust servers right now 11,694 servers online 2,914 with players on 94 fresh wipes in the last three hours Mars Colony LOCAL DEVELOPMENT: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mars Colony LOCAL DEVELOPMENT

Offline Mars Colony LOCAL DEVELOPMENT is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,828, the top 72% of all ranked servers.
  • The current map has been up 18d 15h, since Saturday 10 October, 11:17 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,828ranktop 72%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Mars Colony LOCAL DEVELOPMENT

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,828 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Mars Colony LOCAL DEVELOPMENT?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Mars Colony LOCAL DEVELOPMENT wipe?

Too few wipes are recorded for Mars Colony LOCAL DEVELOPMENT to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 15 hours.

Tags and filters

Where does Mars Colony LOCAL DEVELOPMENT appear in Rust Live Stats lists and filters?

On Rust Live Stats, Mars Colony LOCAL DEVELOPMENT is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Mars Colony LOCAL DEVELOPMENT signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Mars Colony LOCAL DEVELOPMENT publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Mars Colony LOCAL DEVELOPMENT?

Last seen 18 days 15 hours ago, Mars Colony LOCAL DEVELOPMENT is offline right now.

What position does Mars Colony LOCAL DEVELOPMENT hold among Rust servers?

Ranked by seven-day player hours, Mars Colony LOCAL DEVELOPMENT is #15,828, placing it in the top 72% of ranked servers.

Map and rules

What rules does Mars Colony LOCAL DEVELOPMENT enforce, and which settings does it use?

The name Mars Colony LOCAL DEVELOPMENT carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Server facts

Where does Mars Colony LOCAL DEVELOPMENT sit geographically?

Nothing on Mars Colony LOCAL DEVELOPMENT states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.142.145.147:28115.

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Steam updates it for you, but your game needs the same protocol to join.

Is Mars Colony LOCAL DEVELOPMENT up now, and how steady is its uptime?

Mars Colony LOCAL DEVELOPMENT is currently offline, with its last appearance 18 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.

Connecting

What steps connect you to Mars Colony LOCAL DEVELOPMENT?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.142.145.147:28115.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.